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TYLER’S GAME DESIGN PORTFOLIO
TYLER BROWN
Game Design student at Full Sail University​
Unreal Engine School Project Showcase
01

For this project I was tasked with creating a three part level with two valves and a gate. The gate comes from the need to go onto the porch of the house and the valves prevent the player walking back to the campsite and again from going back into the cave.
02

Level and Mechanic Designer
This assignment tasked me with designing and implimenting a game mechanic of my own and of a peers
03

Level Designer
For this project I was tasked with creating a three part level with two valves and a gate. The gate comes from the need to go onto the porch of the house and the valves prevent the player walking back to the campsite and again from going back into the cave.
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